smokinshogun
Member
.....
This "law" you mock so much is the fundamental law governing all radiant energy. All radiation does this. Gravity does this, sound does this. It's fundamental to energy.
I really still think I'm right...
Let me try it this way....
7500 lumens of scattered light divided by 4 (4 walls), 1875 lumens per wall, 1687.5 lumens net from each wall. So recombining that into the same space, that's 6750 lumens, plus the 2500 direct lumens, giving you 9250 lumens, or a bit over 92% of your original light. That's also assuming a nice uniform reflection from each wall. Realistically, there's bright spots, especially with HID, so some areas would be brighter than that, some would be more dim, but that would be the average.
You're not violating the law of inverse squared by doing this, you're just minimizing the dispersion inherent to it.